Edengrad is an online game where all players meet each other in the same world. The game’s action is set on the Earth devastated by the numerous wars. The player takes the role of a character whose ancestors survived the disaster in an underground bunker.
At the beginning of the game the player leaves the bunker and starts their fight for survival. The first task is to find a place to stay, some food and so on. The advanced players will be able to specialize in all kinds of various crafting professions which lead them to cooperation with other players. The player who specializes in cutting down trees can sell the acquired wood to the carpenter. The player who works as a blacksmith can sell their products for example to the players who defend the town. Players can unite through building villages or cities and then fight for another grounds with other players. Through the game using micro scale we want to show how the economy works in the real world.
The key element of the strategy will be acquiring knowledge of the law of supply and demand. For example, player can fetch wood for lower amount of money from the towns situated by the forest and sell it in the desert towns, where timber is much more expensive.
More information can be found on the game’s website edengrad.net, where we also upload the progress of the work on the game.
Not only game websites but also some big media companies have taken an interest in our project.
There has also been a reportage about the game in the TV station POLSAT (link http://vimeo.com/
64707661) and a reportage in the Gazeta Wyborcza newspaper (link http://edengrad.net/files/wyborcza.jpg).
The American opinion-forming games website put us in in the most awaiting games ranking 2014 (link http://mmoattack.com/mmoarticles/toptenmmos2014).
All of the professional portals, such as gram.pl, gryonline.pl, mmorpg.org.pl have had written about us (https://www.youtube.com/watch?v=ixKqV8LipA4).
Last year in January we have also started the game’s forum, where the players-to-be can write their own suggestions as well as comment the current progress of the work on the game.
The full version of the game will be available in 2016.